STICK
NIGHT SHIFT12 AM → 6 AM

Night 10
← stick.cafe

Pick a night

Challenges

Custom Night

Set each mascot from 0 (asleep) to 20 (wild). Beat it with a total of 40+ for a star. Modifiers count +5 each and raise your score.

Modifiers

Shop

0

Medals

Each medal pays its tokens once. Surviving Overtime (Night 8) also pays one rare 💚 emerald.

Leaderboards

Settings

Sound
Graphics
Scares

How to play

  • You guard the old toy factory from 12 AM to 6 AM (about 4½ minutes). Last until 6 to win the night.
  • Doors keep mascots out. Lights show who is in the doorway. Cameras show the 10 rooms. Everything uses power. At 0% the lights go out…
  • Dolly Dot only moves when nobody is watching her.
  • Sprocket hides in the crate in the Packing Bay (CAM 5). Check on him or he dashes down the East Hall!
  • Bonbon loves sounds. Play the Lure in a far room to lead her away.
  • Watt plugs into the Power Room (CAM 8) and drinks your power. Flash the camera at him to scare him off.
  • Jingles (from Night 6) sits in his music box on CAM 10. Hold WIND there to keep his tune going. If he pops out, wind him back fast!
  • The hand crank makes power while you hold it, but only with both doors open, and the noise can bring Bonbon closer.
  • Look for a lost toy hiding on the cameras each night and tap GRAB. Play the Daily Shift for the leaderboard!
  • Controller: L1/R1 doors, L2/R2 lights, ✕ cameras, D-pad rooms, □ lure, ○ flash, △ power, SELECT crank / wind / grab, START pause.
  • Keys: A/D doors, Q/E lights, Space cameras, 1–0/arrows rooms, L lure, F flash, hold C crank / wind / grab, P pause.

Night 1

Night shift with friends

Guard the same factory together (2 to 4 guards). Each guard has a job: a door, the cameras, or the lure & flash. Power is shared, so call out with pings and cover for each other until 6 AM!

Make a room and share its code, or jump into Quick play.

Friends

ROOM CODE-----

Invite friends

Online night

The night keeps going for your team while this is open.

Paused

6 AM!

+0

12 AM
Night 1
100%
💤 Knocked out · watching · keep pinging your team!
A/D doors · Q/E lights · Space cameras · 1–0 rooms · L lure · F flash · C crank/wind · P pauseL1/R1 doors · L2/R2 lights · ✕ cameras · D-pad rooms · □ lure · ○ flash · △ power · SELECT crank/wind · START pause