Clear a level to unlock the next. Every level is a seeded maze, the same every time.
You fell out of reality into the Backrooms. Every level is a humming maze with one green EXIT. Some exits are locked until you finish a job (valves, breakers, keys...).
Health drops when an entity catches you. Sanity drops in the dark and near entities. Drink almond water to fix both. Grab batteries for your flashlight and read the notes.
Smilers: glowing grins in dark places. They chase light, so switch your flashlight off, or stand under a ceiling light.
Hounds: crawling stick figures. Nearly blind but they hear you. Sneak (crouch) or stand still.
Partygoer: tall, with a party hat. Sees far. Break line of sight and hide in a locker.
The eye at the top right goes yellow when something heard you and red when it is chasing you.
Computer: click to look with the mouse · W A S D move · Shift run · C or Ctrl sneak · F flashlight · E use · Q power · Esc pauseController: L-stick move · R-stick look · R1 run · ○ sneak · □ flashlight · ✕ use · △ power · START pause
Phone: left thumb moves, drag on the right to look, and the RUN, SNEAK, LIGHT, USE and POWER buttons.
Moths fly to your flashlight and nibble its battery. Switch it off and they drift away. Supply crates hold almond water, batteries, coins or an energy bar. Every story level hides one golden smiley behind a wall that shimmers: walk right through it. Find all of them for an emerald!
Story: 12 levels from the Lobby to The End, then 2 bonus levels. Beat a level fast for a gold medal. Endless: survive floor after floor; the deeper you go, the more entities (weekly leaderboard). Daily Run: today's floors and twist are the same for everyone (daily leaderboard).
2 to 4 explorers in the same level. Everyone shares the jobs and the EXIT: when one of you goes through, the rest follow a few seconds later. If you get caught, you watch a teammate and come back on the next level. The run ends when everyone is caught.
Your saved game will be lost.
Explore the same level together (2 to 4 players). The entities hunt everyone, and the team leaves through one EXIT.
Make a room and share its code, or jump into Quick play.
Turn your phone sideways to play